Metadata
Use metadata to give additional information about your code. A metadata
annotation begins with the character @, followed by either a reference
to a compile-time constant (such as deprecated) or a call to a
constant constructor.
Three annotations are available to all Dart code: 
@Deprecated, @deprecated, and @override. 
For examples of using @override,
see Extending a class.
Here’s an example of using the @Deprecated annotation:
class Television {
  /// Use [turnOn] to turn the power on instead.
  @Deprecated('Use turnOn instead')
  void activate() {
    turnOn();
  }
  /// Turns the TV's power on.
  void turnOn() {...}
  // ···
}You can define your own metadata annotations. Here’s an example of
defining a @Todo annotation that takes two arguments:
class Todo {
  final String who;
  final String what;
  const Todo(this.who, this.what);
}And here’s an example of using that @Todo annotation:
@Todo('Dash', 'Implement this function')
void doSomething() {
  print('Do something');
}Metadata can appear before a library, class, typedef, type parameter, constructor, factory, function, field, parameter, or variable declaration and before an import or export directive. You can retrieve metadata at runtime using reflection.