Operators
- Operator precedence example
- Arithmetic operators
- Equality and relational operators
- Type test operators
- Assignment operators
- Logical operators
- Bitwise and shift operators
- Conditional expressions
- Cascade notation
- Other operators
Dart supports the operators shown in the following table. The table shows Dart’s operator associativity and operator precedence from highest to lowest, which are an approximation of Dart’s operator relationships. You can implement many of these operators as class members.
Description | Operator | Associativity |
---|---|---|
unary postfix |
expr++ expr-- () [] ?[] . ?. !
|
None |
unary prefix |
-expr !expr ~expr ++expr --expr await expr |
None |
multiplicative |
* / % ~/
|
Left |
additive |
+ -
|
Left |
shift |
<< >> >>>
|
Left |
bitwise AND | & |
Left |
bitwise XOR | ^ |
Left |
bitwise OR | | |
Left |
relational and type test |
>= > <= < as is is!
|
None |
equality |
== != |
None |
logical AND | && |
Left |
logical OR | || |
Left |
if null | ?? |
Left |
conditional | expr1 ? expr2 : expr3 |
Right |
cascade |
.. ?..
|
Left |
assignment |
= *= /= += -= &= ^= etc.
|
Right |
When you use operators, you create expressions. Here are some examples of operator expressions:
a++
a + b
a = b
a == b
c ? a : b
a is T
Operator precedence example
In the operator table,
each operator has higher precedence than the operators in the rows
that follow it. For example, the multiplicative operator %
has higher
precedence than (and thus executes before) the equality operator ==
,
which has higher precedence than the logical AND operator &&
. That
precedence means that the following two lines of code execute the same
way:
// Parentheses improve readability.
if ((n % i == 0) && (d % i == 0)) ...
// Harder to read, but equivalent.
if (n % i == 0 && d % i == 0) ...
Arithmetic operators
Dart supports the usual arithmetic operators, as shown in the following table.
Operator | Meaning |
---|---|
+ |
Add |
- |
Subtract |
-expr |
Unary minus, also known as negation (reverse the sign of the expression) |
* |
Multiply |
/ |
Divide |
~/ |
Divide, returning an integer result |
% |
Get the remainder of an integer division (modulo) |
Example:
assert(2 + 3 == 5);
assert(2 - 3 == -1);
assert(2 * 3 == 6);
assert(5 / 2 == 2.5); // Result is a double
assert(5 ~/ 2 == 2); // Result is an int
assert(5 % 2 == 1); // Remainder
assert('5/2 = ${5 ~/ 2} r ${5 % 2}' == '5/2 = 2 r 1');
Dart also supports both prefix and postfix increment and decrement operators.
Operator | Meaning |
---|---|
++var |
var = var + 1 (expression value is var + 1 ) |
var++ |
var = var + 1 (expression value is var ) |
--var |
var = var - 1 (expression value is var - 1 ) |
var-- |
var = var - 1 (expression value is var ) |
Example:
int a;
int b;
a = 0;
b = ++a; // Increment a before b gets its value.
assert(a == b); // 1 == 1
a = 0;
b = a++; // Increment a after b gets its value.
assert(a != b); // 1 != 0
a = 0;
b = --a; // Decrement a before b gets its value.
assert(a == b); // -1 == -1
a = 0;
b = a--; // Decrement a after b gets its value.
assert(a != b); // -1 != 0
Equality and relational operators
The following table lists the meanings of equality and relational operators.
Operator | Meaning |
---|---|
== |
Equal; see discussion below |
!= |
Not equal |
> |
Greater than |
< |
Less than |
>= |
Greater than or equal to |
<= |
Less than or equal to |
To test whether two objects x and y represent the same thing, use the
==
operator. (In the rare case where you need to know whether two
objects are the exact same object, use the identical()
function instead.) Here’s how the ==
operator works:
-
If x or y is null, return true if both are null, and false if only one is null.
-
Return the result of invoking the
==
method on x with the argument y. (That’s right, operators such as==
are methods that are invoked on their first operand. For details, see Operators.)
Here’s an example of using each of the equality and relational operators:
assert(2 == 2);
assert(2 != 3);
assert(3 > 2);
assert(2 < 3);
assert(3 >= 3);
assert(2 <= 3);
Type test operators
The as
, is
, and is!
operators are handy for checking types at
runtime.
Operator | Meaning |
---|---|
as |
Typecast (also used to specify library prefixes) |
is |
True if the object has the specified type |
is! |
True if the object doesn’t have the specified type |
The result of obj is T
is true if obj
implements the interface
specified by T
. For example, obj is Object?
is always true.
Use the as
operator to cast an object to a particular type if and only if
you are sure that the object is of that type. Example:
(employee as Person).firstName = 'Bob';
If you aren’t sure that the object is of type T
, then use is T
to check the
type before using the object.
if (employee is Person) {
// Type check
employee.firstName = 'Bob';
}
Assignment operators
As you’ve already seen, you can assign values using the =
operator.
To assign only if the assigned-to variable is null,
use the ??=
operator.
// Assign value to a
a = value;
// Assign value to b if b is null; otherwise, b stays the same
b ??= value;
Compound assignment operators such as +=
combine
an operation with an assignment.
= |
*= |
%= |
>>>= |
^= |
+= |
/= |
<<= |
&= |
|= |
-= |
~/= |
>>= |
Here’s how compound assignment operators work:
Compound assignment | Equivalent expression | |
---|---|---|
For an operator op: | a op= b |
a = a op b |
Example: | a += b |
a = a + b |
The following example uses assignment and compound assignment operators:
var a = 2; // Assign using =
a *= 3; // Assign and multiply: a = a * 3
assert(a == 6);
Logical operators
You can invert or combine boolean expressions using the logical operators.
Operator | Meaning |
---|---|
!expr |
inverts the following expression (changes false to true, and vice versa) |
|| |
logical OR |
&& |
logical AND |
Here’s an example of using the logical operators:
if (!done && (col == 0 || col == 3)) {
// ...Do something...
}
Bitwise and shift operators
You can manipulate the individual bits of numbers in Dart. Usually, you’d use these bitwise and shift operators with integers.
Operator | Meaning |
---|---|
& |
AND |
| |
OR |
^ |
XOR |
~expr |
Unary bitwise complement (0s become 1s; 1s become 0s) |
<< |
Shift left |
>> |
Shift right |
>>> |
Unsigned shift right |
Here’s an example of using bitwise and shift operators:
final value = 0x22;
final bitmask = 0x0f;
assert((value & bitmask) == 0x02); // AND
assert((value & ~bitmask) == 0x20); // AND NOT
assert((value | bitmask) == 0x2f); // OR
assert((value ^ bitmask) == 0x2d); // XOR
assert((value << 4) == 0x220); // Shift left
assert((value >> 4) == 0x02); // Shift right
// Shift right example that results in different behavior on web
// because the operand value changes when masked to 32 bits:
assert((-value >> 4) == -0x03);
assert((value >>> 4) == 0x02); // Unsigned shift right
assert((-value >>> 4) > 0); // Unsigned shift right
Conditional expressions
Dart has two operators that let you concisely evaluate expressions that might otherwise require if-else statements:
condition ? expr1 : expr2
- If condition is true, evaluates expr1 (and returns its value); otherwise, evaluates and returns the value of expr2.
expr1 ?? expr2
- If expr1 is non-null, returns its value; otherwise, evaluates and returns the value of expr2.
When you need to assign a value
based on a boolean expression,
consider using ?
and :
.
var visibility = isPublic ? 'public' : 'private';
If the boolean expression tests for null,
consider using ??
.
String playerName(String? name) => name ?? 'Guest';
The previous example could have been written at least two other ways, but not as succinctly:
// Slightly longer version uses ?: operator.
String playerName(String? name) => name != null ? name : 'Guest';
// Very long version uses if-else statement.
String playerName(String? name) {
if (name != null) {
return name;
} else {
return 'Guest';
}
}
Cascade notation
Cascades (..
, ?..
) allow you to make a sequence of operations
on the same object. In addition to accessing instance members,
you can also call instance methods on that same object.
This often saves you the step of creating a temporary variable and
allows you to write more fluid code.
Consider the following code:
var paint = Paint()
..color = Colors.black
..strokeCap = StrokeCap.round
..strokeWidth = 5.0;
The constructor, Paint()
,
returns a Paint
object.
The code that follows the cascade notation operates
on this object, ignoring any values that
might be returned.
The previous example is equivalent to this code:
var paint = Paint();
paint.color = Colors.black;
paint.strokeCap = StrokeCap.round;
paint.strokeWidth = 5.0;
If the object that the cascade operates on can be null,
then use a null-shorting cascade (?..
) for the first operation.
Starting with ?..
guarantees that none of the cascade operations
are attempted on that null object.
querySelector('#confirm') // Get an object.
?..text = 'Confirm' // Use its members.
..classes.add('important')
..onClick.listen((e) => window.alert('Confirmed!'))
..scrollIntoView();
The previous code is equivalent to the following:
var button = querySelector('#confirm');
button?.text = 'Confirm';
button?.classes.add('important');
button?.onClick.listen((e) => window.alert('Confirmed!'));
button?.scrollIntoView();
You can also nest cascades. For example:
final addressBook = (AddressBookBuilder()
..name = 'jenny'
..email = 'jenny@example.com'
..phone = (PhoneNumberBuilder()
..number = '415-555-0100'
..label = 'home')
.build())
.build();
Be careful to construct your cascade on a function that returns an actual object. For example, the following code fails:
var sb = StringBuffer();
sb.write('foo')
..write('bar'); // Error: method 'write' isn't defined for 'void'.
The sb.write()
call returns void,
and you can’t construct a cascade on void
.
Other operators
You’ve seen most of the remaining operators in other examples:
Operator | Name | Meaning |
---|---|---|
() |
Function application | Represents a function call |
[] |
Subscript access | Represents a call to the overridable [] operator; example: fooList[1] passes the int 1 to fooList to access the element at index 1
|
?[] |
Conditional subscript access | Like [] , but the leftmost operand can be null; example: fooList?[1] passes the int 1 to fooList to access the element at index 1 unless fooList is null (in which case the expression evaluates to null) |
. |
Member access | Refers to a property of an expression; example: foo.bar selects property bar from expression foo
|
?. |
Conditional member access | Like . , but the leftmost operand can be null; example: foo?.bar selects property bar from expression foo unless foo is null (in which case the value of foo?.bar is null) |
! |
Null assertion operator | Casts an expression to its underlying non-nullable type, throwing a runtime exception if the cast fails; example: foo!.bar asserts foo is non-null and selects the property bar , unless foo is null in which case a runtime exception is thrown |
For more information about the .
, ?.
, and ..
operators, see
Classes.